emotioneater: (Default)
PLAYER INFORMATION
Name: Shade
Preferred pronoun(s): She/her
Contact: [plurk.com profile] Light_shade or Lightshade#4738
Permissions:

CHARACTER INFORMATION
Name: John Cooper
Canon: Agent of Hel
Canon point: In the middle of battle in the final book
Age: Physically 17, chronologically 232 (he's from 2013)
History: There is no wiki for Agent of Hel so I'll try to summarize.

Cooper died as a young man of seventeen in the Irish Rebellion of 1798 by hanging. He dared God to send him to Hell on the scaffold so that he could keep fighting. Heaven obliged but Hell threw him out for being too just, so he became an unaging supernatural monster known as a ghoul. He wandered the earth after that until he met a much older ghoul named Stefan in the late 1800s who showed him how to have better control than the ravening monster he saw himself as. What happened to him after that is unknown until 2012. After Stefan had some of the ghouls under his command in the town of Pemkowet rebel and try to overthrow him in a coup, he called in Cooper to become his second-in-command. Cooper obliged and managed to get along alright in the town until Halloween, when widespread panic of a ghost known as a "duppy" on the loose cause him to lose control and nearly drain a family dry of their emotions, causing what's known among ghouls as a "ravening".

Stefan put him under quarantine until he was able to come down, and despite his mistake, he still let him be in command. When the insane Greek goddess Persephone buys the town and plans to forcibly take control of the supernatural side of it from the Norse goddess Hel by bringing in armed mercenaries, the ghouls and many others fight back. Cooper is taken from the point in the middle of the fight when it's not clear which side will win.

Personality: Cooper's someone who wears a mask at all times. He's got this devil-may-care, mouthy teenager air about him, which can endear him to some people while pissing everyone else off. This can come from telling it like it is, for Cooper rarely finds a reason to lie to anyone. Really, it's just a front. Underneath, he's someone who is incredibly old and bitter. He got turned when he was very young and feels that he got his life stolen away from him for no good reason. He's got a nihilistic streak a mile wide and sometimes it borders on suicidal tendencies.

This resulted in him spending many years embracing being a bloodthirsty monster, and to some extent, he feels that is never going to change. His self-control is pretty ironclad, yet under the right circumstances he can still snap back into his old ways. Mainly, Cooper is just tired. Most supernatural creatures his age stuck permanently as a teenager have already found a way to die or be turned back into a human but Cooper never will. It can easily cause him to fall into despair if he thinks about it too much.

But being a monster isn't all that makes him up. He's got a streak of loyalty that is probably his best trait. Once Cooper finds a cause or person to attach himself to, they have his undying loyalty until the end of time. His first death was caused by following a cause even unto death, and since then, he's looked for a place or person to attach himself to. At his current canon point, it's the older ghoul that has been his friend for over one-hundred years named Stefan. While he is fantastically loyal, he doesn't have the heart of a leader. He can follow orders and make some decisions on his own, but positions of power have never held any appeal for him.

Cooper tends to make snap decisions about people in his life. If he likes them, he will become extremely loyal and declare someone a friend even after only a short acquaintance. He is known in the books for being quite the charmer and the main character Daisy declares he's the ghoul she trusts the most after Stefan about a day after she's met him. He's got an easygoing, cheeky air about him that makes women giggle and men slap him on the back, calling him a pal and buddy in both cases.

On the flip side, once he dislikes someone, it is very difficult to get him to change his mind. He doesn't actively work against Daisy's other love interest Cody in the book but neither does he try to befriend him. He cheerfully declares himself "Team Stefan" when Daisy asks where he stands on her love life.

While he can be rather like a grumpy old man at times, at others, he resembles the teenager he used to be. He does attempt to get along with most people, though how successful he is at this is debatable. Even when it comes to his his enemies, he treats most them with a grudging sort of respect, unless they're shown to be complete and utter assholes. Overall, Cooper isn't someone who is made up of solely black and white shades. No matter whether someone likes him or despises him, he's not someone that's easily going to be forgotten.

Powers/abilities: So to understand Cooper's powers one must first understand what a ghoul is. And a ghoul by the definition of the series is a person who died doing the wrong thing for the right reasons or vice-versa depending on your POV. Examples in the series include a man who kills his father's murderer because it was the right thing to do, but the murderer just unfortunately happens to be his crippled, defenseless uncle who had married his mother. Another is a young woman who suffered schizophrenia and heard voices telling her God wanted her to kill herself and her baby by drowning in a bathtub. These people fall through the cracks when it comes times to judge their souls. Heaven can't take them because their souls are too corrupt and Hell won't either because they're often too pure because they believed in the righteous cause that led them to their deaths. Because their emotions are outsized and at their peak when they die, that's what they come back as: something that can only subsist on the emotions of human beings. And it has to be human beings, feeding on other supernatural creatures cause them to lose control.

Cooper is an older ghoul, so he has better control than most. Rather than a draining sensation that's terrifying for the victim, he can make it feel almost pleasant and leaves just a calm, empty void in his wake, handy for moments when people are in the deep throes of grief or other forms of suffering. After he takes emotions from someone, he's connected to their emotional state, and can feel them when their emotions are very high or change rapidly i.e. someone who is in a high state of fury or someone who goes from being very calm to having a spike of fear.

There is a limit to what he can take before his control will crack. If he pushes beyond that point, he'll just snap, and become "ravening", a state where he'll drain a person of every single emotion they have at the moment. It's a terrifying process and can take weeks for the victim to recover from, for having no emotions is an eerie state to be in. But also being older means he has better control of himself even in this state, and if he can be isolated, he comes down from it in about a week instead of the month it can otherwise take for younger ghouls.

Ghouls are also immortal, unaging from the time they die the first time. They can be injured as long as it's non-critical, but the moment they reach a point where the injury would be fatal, they technically die. However, they always fall through the cracks, and immediately come back to life. It's compared to watching a film that skips a few frames. One moment they're dead and the next their body just resets to full health.

For the purposes of the game, his immortality and connection to people after he eats their emotions will be warped, and only his hunger and ability to take emotions shall remain.


Questions: may be written icly as the character or oocly as the player; please limit to maximum 5 sentences each
✽ What does your character consider to be their top three strengths? He has a great strength of will, which he's needed all these years to control his powers and keep from giving into despair over his immortality. He definitely considers his charm a strength as well, given how easy he can make it for people to trust him. Also his level of responsibility, given he was given control of an entire gang of ghouls and is expected to keep them all under control.
✽ What do others consider to be your character's greatest weakness? His unaging state, for one, because when your brain is permanently stuck like that physically of a teenager, you can make some pretty dumb decisions no matter how much life experience you have. Also he tends to overestimate his limits, and when he does, the results can have dire consequences for those around him.
✽ What are your character's three greatest fears? Living for even longer than he already has, for he's seen what immortality has done to even the oldest ghouls. Also committing the ghoul version of suicide, which involves literally fading into nothingness and having their souls completely disappear, neither going to Heaven or Hell or even existing anymore. Lastly, disappointing those around him when they've put their trust in him.
✽ What would your character choose for a last meal? Irish stew, soda bread slathered in butter, and lots and lots of beer.
✽ Has your character ever killed? If so, how did that affect them? If not, how would it affect them? He has, both when he was mortal and immortal. His righteous nature definitely comes into play here because most of the time he believes he's completely justified in the deaths he's caused. They do tend to weigh on his mind given how many he's caused over his long life but he tries not to let it get him down.
✽ If your character was given one selfish wish (eg. must be applied to themselves and not affect others), what would it be? That he lose his immortality and become mortal again so he could die for good.

Sample:
emotioneater: (Come at me bro)
Player information
Name: Shade
Contact: [plurk.com profile] Light_shade
Are you 18 or over? Yes
Other characters played: Rorschach

Character information
Name: John Cooper
Age: 236, looks 17
Date of Birth: March 14, 1781
Canon: Agent of Hel series
Species: Vampire. Cooper is a ghoul in canon, which is basically the equivalent of an emotion-draining vampire. He doesn't age, is immortal, and has trouble controlling the need to feed, which fits in nicely with the mythology of the vampires in-game.
Role: Marquess of Hackney, Vampire Representative on the Night Council
Rank: 4
Background: Cooper was a young lad who fought in the Irish Rebellion of 1798. He was hanged for his part in the Rebellion when he was 17. Unbeknownst to him, shortly before he was killed, a vampire who had taken a shine to the mouthy teenager had given him his blood. He woke up the day after his hanging in a crypt without any idea what was happening to him. Unfortunately, his creator didn't bother to stick around and Cooper was left to his own devices.

Confused, alone, and above all hungry, he spent the next one hundred years travelling the world. He became quite bitter about his lot in life and turned into a very bloodthirsty vamp. He drained anyone who crossed his path dry. Despite his loneliness, he never sired another human being. He had enough humanity left to not want to subject them to his own personal Hell. He also went through a self-destructive phase where he tried several times to kill himself, but he could never fully go through with it.

In the late 1800s, he met another vampire named Stefan. Stefan was much older and wiser than Cooper, having been turned in the 1500s. He made the argument that vampires didn't have to just be soulless, bloodsucking monsters. He taught Cooper the art of self-control and in return Cooper gave the old vampire his loyalty, following his rule of not feeding on the unwilling. The two traveled for many years together, but eventually separated when Cooper found following the rules to be too hard.

In the mid-1990s, Stefan settled in a small town in America called Pemkowet, which was known for having a thriving underworld. He became leader of a group of vampires and owned the local biker watering hole called the Wheelhouse.

After a coup during which his first lieutenant Johnny tried to oust him, Stefan defeated him, and brought in Cooper from the Old World to replace him. Cooper proved himself to be an invaluable ally, keeping the other vamps in line. But it all went wrong one night when he was pushed too far. Trying to help during an emergency in town, his self-control was pushed to the breaking point. He snapped and drained two tourists almost to the point of death before Stefan managed to knock him out. Despite the fact they recovered and Stefan's forgiving nature, Cooper decided to leave town.

Heading back to Europe, Cooper settled in London and found a place among the Islington Nest. That was about four years ago. Cooper took an active part in the infrastructure that makes up London's supernatural community. He had strong ties not only to Islington but also to Circle Midnight.

After managing a royal screw up in which he accidentally fed from a fae and then managed to get himself cursed, Cooper began to think that keeping a low profile was the best things for him. He remained in London and kept his duties as Earl, but otherwise didn't get involved in any of the sticky situations that so often seem to plague the supernatural world, and those outside the Islington Nest would find it hard to get in contact with him if he didn't want to be found.

After some time, he got back on his feet, regaining his desires for his ambitions once more. During this time, he admitted his feelings to Nancy, and they moved in together. He rose in rank to Marquess and watched as the Islington Nest went through turmoil that ultimately resulted in a new vampire taking control. With this new change came an opportunity for Cooper to prove himself. He ran a campaign in the first ever election for a Vampire Representative on the Night Council and managed to win, thus completing another step in his desire for power.

Personality: Cooper's someone who wears a mask at all times. He's got this devil-may-care, mouthy teenager air about him, which can endear him to some people while pissing everyone else off. Really, it's just a front. Underneath, he's someone who is incredibly old and bitter. He got turned when he was very young and feels that he got his life stolen away from him for no good reason. He's got a nihilistic streak a mile wide and sometimes it borders on suicidal tendencies.

This resulted in him spending many years embracing being a bloodthirsty monster, and to some extent, he feels that is never going to change. He has, as of late, tried to see people as more than just a food source, which isn't going as smoothly as he'd like. His self-control is pretty ironclad, yet under the right circumstances he can still snap back into his old ways. He'll make exceptions for people that he gets close to or happens to like, while not caring about draining a stranger dry.

But being a monster isn't all that makes him up. He's got a streak of loyalty that is probably his best trait. Once Cooper finds a cause or person to attach himself to, they have his undying loyalty until the end of time. He'd take a bullet (or stake, as the case may be) for his friends. This trait has allowed him to rise up in the Islington Nest despite only being there a handful of years. While he is fantastically loyal, he doesn't have the heart of a leader. He can follow orders and make some decisions on his own, but positions of power have never held any appeal for him.

Cooper tends to make snap decisions about people in his life. If he likes them, he will become extremely loyal and declare someone a friend even after only a short acquaintance. On the flip side, once he dislikes someone, it is very difficult to get him to change his mind. While he can be rather like a grumpy old man at times, at others, he resembles the teenager he used to be. He does attempt to get along with most people, though how successful he is at this is debatable. Even when it comes to his his enemies, he treats most them with a grudging sort of respect, unless they're shown to be complete and utter assholes.

Overall, Cooper isn't someone who is made up of solely black and white shades. No matter whether someone likes him or despises him, he's not someone that's easily going to be forgotten.
Powers & Possessions:He's a 4 in terms of strength and a 2 in terms of magic. In addition, he has the power to sense a person's emotions when he's in close proximity to them.

Cooper gained a few possessions while he was in London. These include:

-A leather collar that has been imbued with dark magic. If worn by a transformed werewolf or shapeshifter, it traps them in their animal form until the collar is removed. It can also work on fae if they take an animal form.

Other possessions of note include two motorcycles, a BSA M20 and Moto Guzzi V7 Stone.

Samples: With Thomas and With Nancy

World building
Locations: None
Items: None
Magic: None

CR Chart

Jul. 25th, 2016 10:26 pm
emotioneater: (Caught in a lie)
Ringer
Annie Oakley

A hunter who's kind of an ally and friend. He beat her up once, but hey, who hasn't he done that to? She has some new abilities Cooper would be most interested in seeing more of.
Annie Get Your Gun
Squeeze
Won't Back Down
Tom Petty and the Heartbreakers
Jean-Claude
JC

A very French vampire that Cooper finds himself oddly in an alliance with, despite their very different ways of living. At this point, with Raymond Harris on the rampage, anyone is starting to look like a better candidate...
Reflektor
Arcade Fire
No me quitte pas
Jacques Brel
Cesare Borgia
The Italian

Another vampire of the hoity-toity type. But he serves good alcohol, so Cooper will forgive him some of his faults. Possibly another ally once things start going south in Islington.
Every Breath You Take/Peter Gunn Theme
The Police vs Henry Mancini
Thomas Raith
Pretty Boy

A young vampire who's a pain in the ass. Cooper met him, fought him, and subsequently made the vain little peacock shave his head bald. They don't really get along, but Cooper watches out for him in his own way, i.e. scolding him when he's out of control. Also, put on a damn shirt.
You're So Vain
Carly Simon
I'm Too Sexy
Right Said Fred
Natasha Romanoff
Black Widow

Young Russian vampire who is extremely attractive and looks like she could kick his ass. What can he say? He has a thing for redheads. Sort of a friend and ally, even if she's not part of the nest.
Black Widow Theme
Avengers Soundtrack
Marlene On The Wall
Suzanne Vega
Nancy
Sweet-pea

Cooper met Nancy when he almost ran her over with his motorcycle. Originally he was one of her clients, paying the young witch to allow him to drink her blood. This blossomed into a fast friendship. When Cooper disappeared for six months, it upset Nancy, but not to the point where she didn't take him back when he reappeared. She gave him a daylight ring and they resumed their client/buyer relationship. This ended when Cooper realized he was in love with her. They became a couple and Cooper couldn't be happier with his new girlfriend. (And any comparisons to other teenage vampire romance protagonists will get the person whacked round the head.)
Ex's and Oh's
Elle King
Black Sheep
Gin Wigmore
There She Goes
The La's
Joscelin FitzThomas de Lisle
Joss

A vampire older if not necessarily wiser than Cooper. He's seen the patterns of the nest, so Cooper pays heed to what he has to say, even if he is a condescending little brat sometimes.
Broadway
Goo Goo Dolls


Pieces of code used from [community profile] bannertech & [community profile] proverbially.
emotioneater: (Profile)
Player information
Name: Shade
Contact: [plurk.com profile] light_shade
Are you 18 or over? Yes
Other characters played: None

Character information
Name: John Cooper
Age: 235, looks 17
Date of Birth: March 14, 1781
Canon: Agent of Hel series
Species: Vampire. Cooper is a ghoul in canon, which is basically the equivalent of an emotion-draining vampire. He doesn't age, is immortal, and has trouble controlling the need to feed, which fits in nicely with the mythology of the vampires in-game.
Role: Earl of Holloway
Rank: Level 3 Earl
Background: Cooper was a young lad who fought in the Irish Rebellion of 1798. He was hanged for his part in the Rebellion when he was 17. Unbeknownst to him, shortly before he was killed, a vampire who had taken a shine to the mouthy teenager had given him his blood. He woke up the day after his hanging in a crypt without any idea what was happening to him. Unfortunately, his creator didn't bother to stick around and Cooper was left to his own devices.

Confused, alone, and above all hungry, he spent the next one hundred years travelling the world. He became quite bitter about his lot in life and turned into a very bloodthirsty vamp. He drained anyone who crossed his path dry. Despite his loneliness, he never sired another human being. He had enough humanity left to not want to subject them to his own personal Hell. He also went through a self-destructive phase where he tried several times to kill himself, but he could never fully go through with it.

In the late 1800s, he met another vampire named Stefan. Stefan was much older and wiser than Cooper, having been turned in the 1500s. He made the argument that vampires didn't have to just be soulless, bloodsucking monsters. He taught Cooper the art of self-control and in return Cooper gave the old vampire his loyalty, following his rule of not feeding on the unwilling. The two traveled for many years together, but eventually separated when Cooper found following the rules to be too hard.

In the mid-1990s, Stefan settled in a small town in America called Pemkowet, which was known for having a thriving underworld. He became leader of a group of vampires and owned the local biker watering hole called the Wheelhouse.

After a coup during which his first lieutenant Johnny tried to oust him, Stefan defeated him, and brought in Cooper from the Old World to replace him. Cooper proved himself to be an invaluable ally, keeping the other vamps in line. But it all went wrong one night when he was pushed too far. Trying to help during an emergency in town, his self-control was pushed to the breaking point. He snapped and drained two tourists almost to the point of death before Stefan managed to knock him out. Despite the fact they recovered and Stefan's forgiving nature, Cooper decided to leave town.

Heading back to Europe, Cooper settled in London and found a place among the Islington Nest. That was about four years ago. Cooper took an active part in the infrastructure that makes up London's supernatural community. He had strong ties not only to Islington but also to Circle Midnight.

After managing a royal screw up in which he accidentally fed from a fae and then managed to get himself cursed, Cooper began to think that keeping a low profile was the best things for him. He remained in London and kept his duties as Earl, but otherwise didn't get involved in any of the sticky situations that so often seem to plague the supernatural world, and those outside the Islington Nest would find it hard to get in contact with him if he didn't want to be found.

Personality: Cooper's someone who wears a mask at all times. He's got this devil-may-care, mouthy teenager air about him, which can endear him to some people while pissing everyone else off. Really, it's just a front. Underneath, he's someone who is incredibly old and bitter. He got turned when he was very young and feels that he got his life stolen away from him for no good reason. He's got a nihilistic streak a mile wide and sometimes it borders on suicidal tendencies.

This resulted in him spending many years embracing being a bloodthirsty monster, and to some extent, he feels that is never going to change. He has, as of late, tried to see people as more than just a food source, which isn't going as smoothly as he'd like. His self-control is pretty ironclad, yet under the right circumstances he can still snap back into his old ways. He'll make exceptions for people that he gets close to or happens to like, while not caring about draining a stranger dry.

But being a monster isn't all that makes him up. He's got a streak of loyalty that is probably his best trait. Once Cooper finds a cause or person to attach himself to, they have his undying loyalty until the end of time. He'd take a bullet (or stake, as the case may be) for his friends. This trait has allowed him to rise up in the Islington Nest despite only being there a handful of years. While he is fantastically loyal, he doesn't have the heart of a leader. He can follow orders and make some decisions on his own, but positions of power have never held any appeal for him.

Cooper tends to make snap decisions about people in his life. If he likes them, he will become extremely loyal and declare someone a friend even after only a short acquaintance. On the flip side, once he dislikes someone, it is very difficult to get him to change his mind. While he can be rather like a grumpy old man at times, at others, he resembles the teenager he used to be. He does attempt to get along with most people, though how successful he is at this is debatable. Even when it comes to his his enemies, he treats most them with a grudging sort of respect, unless they're shown to be complete and utter assholes.

Overall, Cooper isn't someone who is made up of solely black and white shades. No matter whether someone likes him or despises him, he's not someone that's easily going to be forgotten.

Powers & Possessions: He's a 4 in terms of strength and a 2 in terms of magic. In addition, Cooper gained a few possessions while he was in London. These include:

-100g of wolfsbane.

-A leather collar that has been imbued with dark magic. If worn by a transformed werewolf or shapeshifter, it traps them in their animal form until the collar is removed. It can also work on fae if they take an animal form.

Other possessions of note include two motorcycles, a BSA M20 and Moto Guzzi V7 Stone.

Samples: Curse Breaking and Arguing with Skip

World building
Locations: None.
Items: None.
Magic: None.
emotioneater: (Profile)


"You've reached Cooper. You know what t'do."

IC contact for phone calls, texts, e-mails, Skype, and all other forms of technology.
emotioneater: (Is this yours?)
Cooper looking unamused.

JOHN COOPER
Agent of Hel


OOC permissions
Backtagging: Yes! I will backtag into infinity because I am the slowest tagger ever.
Threadhopping: Yes, so long as everyone is communicating about it.
Offensive subjects: None.

IC information
Species: Vampire
Role/Faction: Earl in the Islington Caln
Strength: 4
Magic: 2
Friends/Allies: The Islington Clan, though he's always on the lookout for more. He's formed quite a few friendships with the girls of Circle Midnight as well.
Enemies: Werewolves and fae.
Relationship status: Taken! In a relationship with [personal profile] stauncherhearted 
Notable physical characteristics: He's young-looking, never being mistaken for being more than seventeen or eighteen years old. He's kind of on the short side, only being around 5'6". There's a gangly look about him, not looking like he's quite grown into his feet and hands. This was a result of being turned before he had finished growing. Cooper has blonde hair, dark blue eyes, and was always pale even before getting turned into a vampire. He's got a thick Irish accent that hasn't diminished even after two-hundred years. His fashion sense leans towards the "roll out of bed and put on whatever's not smelly on the floor" style. Some of his favorite clothing are leather and jean jackets paired with T-shirts that have the sleeves cut off.
Notable magical characteristics: He's good at compelling his victims what to do, but no more so than any other vampire his age.
Offensive subjects: Say something bad about his Irish heritage and he'll throw you across the room. He's got quite a bit of a temper on him and will fight you at the drop of a hat.
Warnings: There are mentions of suicidal thoughts and tendencies in his background. He might mention them in present day. Please let me know if you'd prefer for this not to come up. Other than that, the general violence and blood-sucking that comes from being a vampire.

IC permissions
General physical violence: Go right ahead. Just be aware there will be repercussions.
Injuring this character: Sure. He'll heal from almost anything. If it's something as extreme as losing a limb, let's talk about if first.
Torturing this character: Sure, if the situation calls for it.
Killing this character: Maybe down the line. Let's talk first.
Mental/emotional torment: Sure. He's already put himself through a lot of it.
Physical intimacy: Yes. Just know I prefer to fade-to-black instead of playing full-out smut.
Romance: Yes, as long as there's build up to it.
Using magic on this character: Yes, but let's talk depending on what you want to do to him.
Using telepathy/mind reading abilities on this character: Yes, so long as it's discussed
Using mind control on this character: Sure!

Notes/Other: Nothing that I can think of. Might change this later.
emotioneater: (Profile)
Player information
Name: Shade
Contact: [plurk.com profile] light_shade
Are you 18 or over? Yes
Other characters played: None

ExpandI )
emotioneater: (See here missy)
Tell me how I'm doing with Cooper here!

Also, a quick rundown on a ghoul's powers and abilities here:

Ghouls are created when a person dies for a righteous cause for the wrong reasons. Examples in the book series include Stefan who avenged his dead father by killing his crippled uncle (The commandment of obey thy mother and father conflicting with the wrongness of killing a helpless person), Mary, who drowned herself and her baby in a bathtub because she thought it was God's will (Obeying what she thought was God's will in conflict with killing an innocent life and suicide), and Cooper's death. He was fighting in a cause for which he believed, the Irish Rebellion of 1798, and on the gallows, dared God to send him to Hell so that he could continue fighting. God obliged, but Hell wouldn't honor the request of someone who died so fervently for what he believed in.

Because they died, in Cooper's words "half sinner and half saint", they fall through the cracks. Heaven won't accept them and neither will Hell. Stuck on the mortal plane, they have a few abilities that they use to survive.

1) They're immortal. From the day they die the first time, they cease to age. Absolutely nothing will kill them. If they do receive an injury that would kill a mortal person, they flicker out of existence for a moment and then back in. It's akin to watching a movie that's gotten stuck and then starts back up again. They can be injured, but even the most serious bodily injuries are healed once they die and come back.

2) They survive off emotions. It's described as having a beast on a leash. How far the beast slips that leash depends on how old and experienced the ghoul is at the draining process. Getting drained by a ghoul unwillingly is an unpleasant experience, with people being terrified and struggling as their emotions disappear. Willing subjects find it a calming experience, with all their negativity disappearing down a deep, cool, dark place. Cooper, being an older ghoul, can do it quite well, leaving his victims drained but not terrified. It can be an addicting process, heightened by the use of drugs or alcohol to get an even better high. After draining a person, a ghoul is connected to them and can sense their emotional state. 

3) A ghoul's powers can be judged by their pupils. When they're under control, the pupils wane and remain small. When they are feeding off of someone, they dilate and remain large until they are done. If they lose control, the pupils almost eclipse the iris and remain blown out until their ravenous state has passed. Rapid waxing-and-waning occurs when they are sensing someone's emotions but not feeding. They mostly feed off human emotions, but can survive off the emotions of other supernatural beings. The downside to this is that they might lose control because the emotions are foreign to them and begin ravening.

4) A ravening ghoul is the most dangerous kind of ghoul. They have no control and will drain their victims to the breaking point, leaving them empty husks. It can take weeks for the victim to recover. The ghoul in question will keep on draining anyone in the vicinity until they are physically restrained and locked away. Ghouls can take a week to recover from ravening, but Cooper has an unusually strong will, and can recover in about half the time.

5) Humans can protect themselves from being drained by a ghoul, forming a mental shield that blocks them out. It takes training to form the shield and requires a strong mental will and spirit to accomplish.

4) Almost nothing can permanently kill them. The only two known methods are a form of suicide, where a ghoul isolates themself and doesn't feed off anyone for months. They eventually fade from existence, but they don't go to Heaven or Hell, instead going to a black space for all eternity. Very few ever choose this way because it is a long, painful process and because of where they will end up. The other is dauda-dagr, an immortal dagger given by the Norse goddess of death, Hel. Only her chosen can wield the dagger safely and it is capable of dispatching ghouls to their final rest.
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