May. 12th, 2016

emotioneater: (Profile)
Player information
Name: Shade
Contact: [ profile] light_shade
Are you 18 or over? Yes
Other characters played: None

Character information
Name: John Cooper
Age: 235, looks 17
Date of Birth: March 14, 1781
Canon: Agent of Hel series
Species: Vampire. Cooper is a ghoul in canon, which is basically the equivalent of an emotion-draining vampire. He doesn't age, is immortal, and has trouble controlling the need to feed, which fits in nicely with the mythology of the vampires in-game.
Role: Earl of Holloway
Rank: Level 3 Earl
Background: Cooper was a young lad who fought in the Irish Rebellion of 1798. He was hanged for his part in the Rebellion when he was 17. Unbeknownst to him, shortly before he was killed, a vampire who had taken a shine to the mouthy teenager had given him his blood. He woke up the day after his hanging in a crypt without any idea what was happening to him. Unfortunately, his creator didn't bother to stick around and Cooper was left to his own devices.

Confused, alone, and above all hungry, he spent the next one hundred years travelling the world. He became quite bitter about his lot in life and turned into a very bloodthirsty vamp. He drained anyone who crossed his path dry. Despite his loneliness, he never sired another human being. He had enough humanity left to not want to subject them to his own personal Hell. He also went through a self-destructive phase where he tried several times to kill himself, but he could never fully go through with it.

In the late 1800s, he met another vampire named Stefan. Stefan was much older and wiser than Cooper, having been turned in the 1500s. He made the argument that vampires didn't have to just be soulless, bloodsucking monsters. He taught Cooper the art of self-control and in return Cooper gave the old vampire his loyalty, following his rule of not feeding on the unwilling. The two traveled for many years together, but eventually separated when Cooper found following the rules to be too hard.

In the mid-1990s, Stefan settled in a small town in America called Pemkowet, which was known for having a thriving underworld. He became leader of a group of vampires and owned the local biker watering hole called the Wheelhouse.

After a coup during which his first lieutenant Johnny tried to oust him, Stefan defeated him, and brought in Cooper from the Old World to replace him. Cooper proved himself to be an invaluable ally, keeping the other vamps in line. But it all went wrong one night when he was pushed too far. Trying to help during an emergency in town, his self-control was pushed to the breaking point. He snapped and drained two tourists almost to the point of death before Stefan managed to knock him out. Despite the fact they recovered and Stefan's forgiving nature, Cooper decided to leave town.

Heading back to Europe, Cooper settled in London and found a place among the Islington Nest. That was about four years ago. Cooper took an active part in the infrastructure that makes up London's supernatural community. He had strong ties not only to Islington but also to Circle Midnight.

After managing a royal screw up in which he accidentally fed from a fae and then managed to get himself cursed, Cooper began to think that keeping a low profile was the best things for him. He remained in London and kept his duties as Earl, but otherwise didn't get involved in any of the sticky situations that so often seem to plague the supernatural world, and those outside the Islington Nest would find it hard to get in contact with him if he didn't want to be found.

Personality: Cooper's someone who wears a mask at all times. He's got this devil-may-care, mouthy teenager air about him, which can endear him to some people while pissing everyone else off. Really, it's just a front. Underneath, he's someone who is incredibly old and bitter. He got turned when he was very young and feels that he got his life stolen away from him for no good reason. He's got a nihilistic streak a mile wide and sometimes it borders on suicidal tendencies.

This resulted in him spending many years embracing being a bloodthirsty monster, and to some extent, he feels that is never going to change. He has, as of late, tried to see people as more than just a food source, which isn't going as smoothly as he'd like. His self-control is pretty ironclad, yet under the right circumstances he can still snap back into his old ways. He'll make exceptions for people that he gets close to or happens to like, while not caring about draining a stranger dry.

But being a monster isn't all that makes him up. He's got a streak of loyalty that is probably his best trait. Once Cooper finds a cause or person to attach himself to, they have his undying loyalty until the end of time. He'd take a bullet (or stake, as the case may be) for his friends. This trait has allowed him to rise up in the Islington Nest despite only being there a handful of years. While he is fantastically loyal, he doesn't have the heart of a leader. He can follow orders and make some decisions on his own, but positions of power have never held any appeal for him.

Cooper tends to make snap decisions about people in his life. If he likes them, he will become extremely loyal and declare someone a friend even after only a short acquaintance. On the flip side, once he dislikes someone, it is very difficult to get him to change his mind. While he can be rather like a grumpy old man at times, at others, he resembles the teenager he used to be. He does attempt to get along with most people, though how successful he is at this is debatable. Even when it comes to his his enemies, he treats most them with a grudging sort of respect, unless they're shown to be complete and utter assholes.

Overall, Cooper isn't someone who is made up of solely black and white shades. No matter whether someone likes him or despises him, he's not someone that's easily going to be forgotten.

Powers & Possessions: He's a 4 in terms of strength and a 2 in terms of magic. In addition, Cooper gained a few possessions while he was in London. These include:

-100g of wolfsbane.

-A leather collar that has been imbued with dark magic. If worn by a transformed werewolf or shapeshifter, it traps them in their animal form until the collar is removed. It can also work on fae if they take an animal form.

Other possessions of note include two motorcycles, a BSA M20 and Moto Guzzi V7 Stone.

Samples: Curse Breaking and Arguing with Skip

World building
Locations: None.
Items: None.
Magic: None.


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John Cooper

April 2017

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